Feature request: Layers

I often find that the monsters I build sprawl too much, with layers this would be slightly mitigated.
As for connecting modules from one layer to an other it might be as easy as grabing a cable and using a key to switch to another layer or perhaps having a buss module.

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I have a similar suggestion of using a module like the AUv3 to host a MiRack instance inside it. I would like something which works within an AUv3 host and doesn’t have any delay.

Hello, we’re planning to address by supporting sub-patches, similar to what @vinylDinosaur mentioned about hosting miRack inside AUv3 Host - a module that hosts another patch inside which can be opened and edited in a new miRack window.